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A single-player, first-person psychological exploration game. The game's website notes:
All The Delicate Duplicates is a work of fiction that narratively toys with the concept of time, offering a series of windows into the lives of its characters.
Through a PC game and a web-based short story, All The Delicate Duplicates constructs a glimpsing storyworld where perceptions are stretched beyond the 'real' as you think you know it - exploring places where time no longer feels stable or linear. (http://allthedelicateduplicat.es/)
The core of the game involves John, a single father who inherits a collection of arcane objects from his mysterious relative named Mo. Over time, John and his daughter Charlotte begin to realise that these objects have unusual properties: the more they are exposed to them, the more their reality and memories appear to change.
Notes
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The work incorporates Breeze's hybrid language 'mezganelle', a combination of English and Internet text language found in ASCII codes, online games, and other forms of Internet communication. The language is also used in her poetry.
Production Details
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Produced by The Space, One to One Development Trust - Dreaming Methods, and Mez Breeze Design, and published through Steam.