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AbstractHistoryArchive Description
The president of Catalyst software company hires five high-school whiz-kids to help save her failing business.
The program's interest in artifical intelligence, the Internet, and the video-game industry was comparatively unusual for the time. As with other Australian Children's Television Foundation programs, the focus was on the child protagonists, all Melbourne high-school students with a keen interest in video gaming, who are recruited as games testers by Alexandra Davis, president of Catalyst, in the hopes that they will be able to revitalise her failing business.
Produced in association with the Disney Channel, Crash Zone was successful in Canada and the United Kingdom, as well as Australia.
Teaching Resources
Publication Details of Only Known VersionEarliest 2 Known Versions of
Works about this Work
-
Untitled
1999
single work
review
— Appears in: Fiction Focus : New Titles for Teenagers , vol. 13 no. 3 1999; (p. 18)
— Review of Crash Zone 1999-2001 series - publisher film/TV
-
Untitled
1999
single work
review
— Appears in: Fiction Focus : New Titles for Teenagers , vol. 13 no. 3 1999; (p. 18)
— Review of Crash Zone 1999-2001 series - publisher film/TV
Last amended 22 Nov 2018 14:29:05
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